Bramblewood Vitalis, Guardian of the Chancel Khedeb Neret, Silverleaf of the Gnarled Path Dominus of Wandering
Aspect | 1 | 5 AMP | 3 |
Domain | 3 | 5 DMP | 9 |
3 | …is aimless. | ||
1 | …ignores borders, territories, and conventions. | ||
1 | …follows whims, curiosity, and chance. | ||
1 | …doesn’t stay anywhere for very long. | ||
1 | …allows for unexpected discoveries. | ||
Persona | 1 | 5 PMP | 3 |
Treasure | 2 | 5 TMP | 6 |
Passion and Skills
Passion: I seek new vistas! (2)
Skill: Superior Forest Spirit (4)
Skill: Nomad (2)
Cool (1)
Shine (1)
Bonds and Afflictions
Affliction: I am a living ecosystem, a forest containing many native and rescued species. (3)
Affliction: My presence sometimes unleashes wild vitality (plants grow enormous, humans yearn to try daring new things, pets rewild, etc.). (1)
Affliction: I am deeply impacted by the seasons. (1)
Bond: I must shelter rare and beautiful life. (2)
Bond: I love my Chancel, and especially my <insert name> Gardens! (3)
Bond: I must aid the Friends of the Wind when asked. (1)
Bond: I might go slowly, I might take a circuitous route, but I will find my way around any borders or blockades. (2)
Bond: I have friends in many far-flung places. (1)
Bond: I can be summoned by anyone who holds one of my coins and speaks my name. (1)
Gifts
Durant (1)
Appearance
History
Life Path
Domain Miracle Chart
0 | Know when Wandering is under attack |
1 | Create wanderers with little impact, instill mild feelings of restlessness |
2 | Know concrete information about a wanderer, know where a given person's wanderings have taken them, know a person's dreams of traveling |
3 | Strengthen a wanderer, protect a wanderer, make someone's impulse to wander last longer |
4 | Summon nearby wanderers, create a shield of wandering insects, make a person's impulse to wander into it's own separate mobile entity |
5 | Destroy a wanderer, erase a person's desire to wander, destroy a facet of a wanderer (her memory, her legs, her body heat), know everything that any wanderer has seen, know every person's yearnings to wander, use a wanderer as an oracle |
6 | Transfer one person's desire to wander into another person, alter a wanderer's destiny, strengthen and protect more potently |
7 | Summon all wanderers on the continent, create a wandering army, create a wandering island |
8 | Destroy all wanderers on the continent, destroy an entire species of wandering insects, destroy the memories of all nearby wanderers |
9 | Massively alter wanderers and desires for wandering |
Persona Miracle Chart
0 | See how people and Powers relate to wandering and wanderers |
1 | Make a person slightly more curious, aimless, restless, ignoring of convention, or a catalyst for discovery, take a bit of wandering away from someone |
2 | Incarnate in any wanderer |
3 | Make myself aimless, make myself ignore borders, make myself a catalyst for discovery |
4 | Make a person or thing into a wanderer, give something some of the facets of wandering |
5 | Take away a person's impulse or capacity to wander, remove a person's interest in following whims and curiosity, remove a wanderer from my Estate, incarnate in many wanderers at once |
6 | Make someone a guardian or enemy of wandering, deeply change what wandering means in a person's life, profoundly make myself ignore borders or follow whims |
7 | Profoundly make a person or thing into a wanderer, or a catalyst for discover, or immune to conventions |
8 | Take away the desire to wander from an entire culture, take away the capacity for unexpected discovery from a whole city |
9 | Make an entire culture nomadic, turn an island into a place where no one can wander, profoundly shape an individual's destiny |