Thura Kairos, Power of Doors
Aspect | 1 | 5 AMP | 3CP | |
Domain | 5 | 5 DMP | 15CP | |
Doors… | ||||
…Must statically connect two places | ||||
…Control access according to set rules | ||||
…Reveal new possibilities | ||||
…Can be stubborn | ||||
Persona | 2 | 5 PMP | 6CP | |
Treasure | 0 | 5 TMP | 0CP |
Passion and Skills
Passion: … I am a hedonist (3)
Passion: … I am emotional (2)
Passion: … I love pranks and wagers, and I sometimes do things just to see what will happen (3)
Cool (0)
Shine (0)
Bonds and Afflictions
Affliction: …The consequences of my actions slowly reveal the nature of my defeat. (5)
Affliction: …I always make good on a wager (2)
Bond: …Cosmic mischief is the pastime of the gods (2)
Bond: …I will have my vengeance (2)
Bond: …I am ruled by my passions (2)
Focus Bond: …I always keep my key ring on my belt (1)
Gifts
Janitor's keyring - has every key(1cp)
Appearance
History
Life Path
Estate -
Oak – Something that hasn’t changed
Identity: An old God from the age of myth and legend, stuck in the old ways
Struggles:
Hollyhock – Fate in the Balance
Destiny: I am destined to destruction and it will be my own fault.
Struggles: Changing is hard. Self-doubt.
Song: ??
Contacts: various old Gods and spirits from the age of myths
Domain Miracle Chart
0 | Know when doors start granting access arbitrarily |
1 | A cartoon painting of a tunnel mouth on a brick wall. So realistic! |
2 | Know the positions of the pins in a lock; Have a chat with a door. |
3 | "Good luck breaking down this door." |
4 | Create a trap door at the top of the bank vault. |
5 | Seal a portal; See the future through the keyhole |
6 | "No door will ever let you pass."; Indiana Jones in the refrigerator. 'Nuff said. |
7 | A flying city made of door jambs… |
8 | "You never realize how important doors are until they are all gone." |
9 | Swap the gates of Heavan and Hell |
Persona Miracle Chart
0 | "A degree in engineering will open a lot of doors for you. Exactly 123.5 doors." |
1 | Make someones emotions just slightly inaccessible |
2 | Spend time as a door or portal of some type |
3 | Become connected to a place or control access |
4 | Turn someone into a door shim. Give my computer control of network access. |
5 | Break the conceptual connection between the wonders of the world. These places are no longer connected; Be all the doors. Alternately, be The Doors. |
6 | Change someone's career to door guard. Alternately, change the name of a famous band to "The Doors"; Control all access to information |
7 | Turn someone's mouth into the portal between two worlds |
8 | "There is no such thing as a connecting flight." |
9 | Summon every angel; crash the gates of Hell. |